Blossom Anomaly is a student group Project made in Isart Digital.
This is an exciting 2D platformer with dual grappling hook mechanics.
WALKTHROUGH
Grappling Physic & Logic
                    The Dual Grappling Hook is a core gameplay mechanic in our game.                            Integrating it seamlessly while ensuring fluid gameplay and a smooth                          input system for the mobile port was a challenging task.
       ➯ The system : 
               The player aims in a direction, triggering two RayCasts. If no target is                       found, the system automatically searches for more distant grappling                         points within range. Additionally, players can slow time to gain more                         information about the grappling hook, providing a smoother                                       experience for less experienced players.
➯ Game Feel & Juiciness 
                    I created all the effects, particles, and shaders in the game. The                                      grappling hook took a lot of time to perfect, and I added numerous                              effects to enhance the feeling of projection and speed, with a strong                            emphasis on the impact of the grapples.
Player controls
                    In addition to the grappling hook, the player movement needed to be                       flawless in this movement-based platformer. I developed a physics                             system and fine-tuned numerous settings to achieve a responsive yet                       precise player movement.
Team Management and Organisation
                    I led a team of 15 people for this project, collaborating with                                            programmers, sound designers, and a full-time team of 8 game artists.                     I organized and managed Git workflows and oversaw the overall                                 production process.

CREDITS
Game Design & Programming
TSITIONIS Yoann
SOLIGNAC Sophia
Salinas-Osborn Elias
Game Artist
CARRILLO Alicia, LEONARD Ena, FIEVET Nemo, TERENTIEFF Illan, PINEL Salomé , FILLET Léa, MAITRE Elise
SOUND DESIGNER
DUFFY Vanessa
SCREENSHOTS
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